New Advantages

Avengers Membership
     The Avengers are Marvel Earth's premiere super crime fighting organization. Unlike the X-Men or the Fantastic Four, the Avengers' roster was ever growing and changing. Nearly every "name" superhero in the country has been a member at one time or another.
 



Disadvantages

Social Stigma (Mutant) -10 points

     Mutants are often seen by the general populace of Marvel earth as a dangerous menace to mankind, and the actions of groups such as The Brotherhood of Evil Mutants do little to dispel such notions. Known mutants receive a -2 reaction penalty from normal people, but gain a +2 bonus from other mutants.
 



New Skills

Improvised Weaponry (Physical/Easy)     Defaults to DX-4, or other appropriate Weapon Skill-2
     This is the skill of using everyday, ordinary objects, such as chairs, bottles, lampposts and city buses as weapons. These weapons typically inflict sw+2 damage.  Most improvised weapons will not last beyond one good impact in battle.  They will take as much damage as they deliever, and this often results in shattering the object.

Quick Change (Physical/Easy)     Defaults to DX-4
     This is the ability to rapidly switch from one set of clothes into another.  It is most often used by runway models, stage actors, and, of course, superheroes.  Without this skill, it takes 1 minute to change a set of clothes (30 seconds if you are wearing one set of clothes over another). With a successful skill check, you can reduce this time by half, and on a critical success, you only take one-fourth the time!
     Failing the skill check just means you take the normal time, but critically failing means you must add an additional 30 seconds to the time it takes for you to change, as you untangle yourself from the knot of clothes you've gotten yourself into.